Muvicado HD
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File List
Here is a list of all files with brief descriptions:
[detail level 12345]
 
MuvicadoTests
 
MuvicadoTests.m
 
VVBasics.framework
 
Versions
 
A
 
Headers
 
MutLockArray.h
 
MutLockDict.h
 
MutNRLockArray.h
 
MutNRLockDict.h
 
NamedMutLockArray.h
 
ObjectHolder.h
 
VVBasicMacros.h
 
VVBasics.h
 
VVCrashReporter.h
 
VVCrashReporterDescriptionField.h
 
VVCrashReporterEmailField.h
 
VVCURLDL.h
 
VVSprite.h
 
VVSpriteControl.h
 
VVSpriteControlCell.h
 
VVSpriteGLView.h
 
VVSpriteManager.h
 
VVSpriteView.h
 
VVStopwatch.h
 
VVThreadLoop.h
 
VVMIDI.framework
 
Versions
 
A
 
Headers
 
VVMIDI.h
 
VVMIDIManager.h
 
VVMIDIMessage.h
 
VVMIDINode.h
 
AppController.h
Application-level controller exposing Preferences and MIDI setup windows
 
AppController.m
Implementation of the application-level controller for preferences and MIDI setup
 
Controller.h
Declares the Controller class that manages interaction modes and UI feedback
 
Controller.m
Implements the Controller that manages interaction modes and UI
 
DrawFreehandPadMode.h
Declares the freehand pad drawing interaction mode
 
DrawFreehandPadMode.m
Implements the freehand pad drawing mode and event handling
 
DrawPolygonPadMode.h
Declares the DrawPolygonPadMode interaction mode
 
DrawPolygonPadMode.m
Implements the polygon pad drawing mode (point-by-point)
 
DrawTraceMode.h
Declares the DrawTraceMode interaction mode
 
DrawTraceMode.m
Implements tracing mode to add a tracePath to a selected pad
 
Element.h
Declares the Element base class for drawable/encodable items
 
Element.m
Implements the base Element class with NSCoding stubs
 
File.swift
 
gpc.c
 
gpc.h
 
main.m
 
Midi.c
CoreMIDI integration: client/port setup, device listing, I/O bridging, and note sending
 
Midi.h
Public MIDI API for listing devices, initializing CoreMIDI, sending notes, and teardown
 
Mode.h
Declares the abstract Mode base class for interaction behaviors
 
Mode.m
Implements the abstract Mode base class and default behaviors
 
MovePadMode.h
Declaration of the interaction mode for moving pads and marquee selection
 
MovePadMode.m
Implements the interaction mode for moving pads and making marquee selections
 
Muvicado-Bridging-Header.h
 
MyNSView.swift
 
MyNSView_2.swift
 
MyView.swift
 
MyViewController.swift
 
NotePaletteArea.h
Declares a PadView-based note palette for MIDI note selection
 
NotePaletteArea.m
Implements a note palette view that maps pads to MIDI notes
 
NSBezierPath+GPC.h
 
NSBezierPath+GPC.m
 
Pad.h
Declaration of the Pad element used for drawing, selection, serialization, and MIDI mapping
 
Pad.m
Implementation of the Pad element: drawing, copying, encoding, and SVG export
 
PadView+Persist.h
Declares the PadView(Persist) category for import/export and persistence
 
PadView+Persist.m
Persistence and XML/SVG import/export support for PadView
 
PadView.h
Declares PadView, a view that renders and interacts with Pad elements
 
PadView.m
Implements PadView rendering, selection, and interaction behaviors
 
PageSelectArea.h
Declares the PageSelectArea view for selecting pages within the play area
 
PageSelectArea.m
Implements the PageSelectArea view for switching layers and target layers
 
PlayArea.h
Declares PlayArea, the primary canvas for interacting with pads
 
PlayArea.m
Implements the PlayArea canvas, mode wiring, and editing actions
 
PreferenceController.h
Declares the PreferenceController window controller for app preferences
 
PreferenceController.m
Implements the Preferences window controller actions and lifecycle
 
RestMode.h
Declares the RestMode which idles until switching to nextMode
 
RestMode.m
Implements a passive mode that waits and switches to nextMode
 
SettingsScreen.swift
 
SNotePaletteArea.swift
 
SPageSelectArea.swift
 
SwiftPlayArea.swift
 
Utility.h
Declares color and formatting helpers used across the app
 
Utility.m
Implements color helpers, note formatting, and randomization utilities
 
ViewController.swift