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Muvicado HD
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Passive mode that immediately switches to its next mode on mouse up. More...
#include <RestMode.h>


Instance Methods | |
| (void) | - mouseUp: [implementation] |
| (NSString *) | - name [implementation] |
| Instance Methods inherited from Mode | |
| (id) | - initWithPlayArea:forController: |
| (NSCursor *) | - cursor |
| (void) | - mouseDown: |
| No-op default implementation; subclasses override. | |
| (void) | - mouseDragged: |
| No-op default implementation; subclasses override. | |
| (void) | - mouseMoved: |
| No-op default implementation; subclasses override. | |
| (void) | - keyDown: |
| No-op default implementation; subclasses override. | |
| (void) | - drawRect: |
| No-op default implementation; subclasses override. | |
| (void) | - setNextMode: |
| (void) | - setUp |
| Lifecycle hook; default is no-op. | |
| (void) | - cleanUp |
| Lifecycle hook; default is no-op. | |
| (id) | - init [implementation] |
Additional Inherited Members | |
| Protected Attributes inherited from Mode | |
| PlayArea * | playArea |
| Controller * | controller |
| Mode * | nextMode |
Passive mode that immediately switches to its next mode on mouse up.
Concrete implementation of RestMode behavior.
Definition at line 16 of file RestMode.h.
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implementation |
On mouse up, transition the play area to the configured nextMode.
Reimplemented from Mode.
Definition at line 15 of file RestMode.m.

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implementation |
Returns the human-readable name of this mode.
Reimplemented from Mode.
Definition at line 20 of file RestMode.m.

